# PvP

Mythril is a core economic loop within Spellborne’s PvP system. It rewards top competitors with **BORNE tokens** and an exclusive **Mythril skin**, creating a high-stakes incentive to participate in PvP Leagues.

### Mythril

Mythril is a **reward pool funded by PvP Chest speed-ups**. Every time a player speeds up a PvP Chest using BORNE:

* **90% of the BORNE spent** is added to the Mythril pool.
* Over time, this accumulates into a significant pot that can be won by active PvP players.

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### **How Players Win**

Players who speed up PvP chests gain a chance to win **up to 2000 BORNE** from the Mythril pool each day.

#### **Chance Formula**

A player’s chance to win is based on:

1. **BORNE spent on that chest speed-up**
2. **Player Reputation** (internal metric — not fully active yet)

Additional rules:

* **Maximum win chance: 5%**
* Reached at **144 BORNE spent** on a single chest speed-up.
* Any additional spend does not increase the chance beyond the cap.

***

### **Mythril Skin Reward**

Winners also receive the **Mythril Skin**, an untradeable cosmetic reward.

**Benefits:**

* Permanent skin bound to the player’s account
* Grants **+30% Training EXP bonus**

***

### **Daily Winners**

* Currently: **1 winner every 24 hours**
* Future Update: More frequent winners and multiple daily draws to further incentivize PvP activity

***

### **Mythril Draw: Full Process Flow**

When a chest is sped up:

1. **Identify Candidate**
   * A roll is triggered to see if this player is selected as the potential Mythril winner.
2. **Check Eligibility**
   * Verify required BORNE spend.
   * Player reputation check (not fully active yet — may cause temporary inaccuracies).
3. **Calculate Probability**
   * Probability derived from spend amount
   * Capped at 5%
4. **Perform RNG Roll**
   * Random roll is compared against the player’s calculated chance.
5. **Pool Requirements**
   * Ensure the Mythril pool has **minimum 2000 BORNE** available.
6. **Cooldown Check**
   * Ensure the player has **not won Mythril in the last 48 hours**.
7. **If the player wins:**
   * Global announcement is broadcast
   * Win is added to payout queue (requires team review)
   * Stat entry is recorded
   * **2000 BORNE** is deducted from the Mythril pool
   * Player receives the Mythril skin (if not already obtained)
   * Player receives 50 Gold nuggets (if already won Mythril skin in the past)

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