Marketplaces
Marketplaces are the heartbeat of Spellborne’s player economy, enabling free trade of monsters, items, skins, and resources. By combining open player markets with guild-controlled routes, the system balances accessibility with competition and scarcity.
Open Market Trading
Monsters: Capture, mint, and trade monsters as NFTs. Each monster is unique, with stats, personalities, and trust levels that affect value.
Items & Consumables: Healing items, crafting materials, and farming crops can be freely exchanged.
Cosmetics & Skins: Player-driven markets include visual customizations, often seasonal or limited-edition.
Tools & Resources: Crafting tools, ores, and fish can be bought or sold, giving gatherers and crafters ways to specialize.
Kanta Trader & Guild Markets
Kanta the Trader appears on multiple battle routes, offering guild-controlled market hubs.
Guild Bidding: Guilds compete for the right to run these markets, paying fees and earning revenue from transactions.
Revenue Model:
Main Marketplaces fee: 5% (system).
Guild Marketplaces fee: 3% (system) + guild’s own cut goes to the controlling guild’s treasury.
Special Deals: Guilds can set discounts, limited-time bundles, or exclusive drops.
Cosmetic Sales: Guilds can sell custom cosmetics, skins, and emojis to players.

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